We make character assets for TV commercials, VFX, games and VR, AR. Any style from realistic to cartoon.
Bulding custom character assets:
- modifications of assets from Polygonbay eshop
- grooming (XGen, Yeti)
- rigging provided by partner service RIG-IT.net
- modeling characters from concept art
- processing scanned model into animation topology (also adding elements like proper eyes, gums, teeth, claws etc.)
- making topology from ZBrush model
- making or fixing UVs
- topology cleanup
Contact us for more information: firstname.lastname@example.org or using our online form.
* human and animal assets on images above made using scans from our vendors and clients